.. _coreconcepts: Core Concepts ============== At it's core, Vehicle Spy X is a simulation engine. It can be split into two basic parts: the network simulation and the ECU simulation. It is useful to understand the network simulation layer first, though most scripts you will want to write will be interacting with an ECU simulation. Application ------------ .. toctree:: :maxdepth: 2 objects Network Simulation ------------------- .. toctree:: :maxdepth: 2 networkevents sources sourcehandles channelsclusters ecus ECU Simulation --------------- .. toctree:: :maxdepth: 2 traceables triggeringsmappings points stack